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The release of StarCraft Apocalypse Beta 0.5 is upon us!
Changelog:
- Zerg Mutalisk now has 135HP instead of 120HP
- Zerg Mutalisk now gets +2 damage for every upgrade instead of +1
- Terran Marine has a little slower fire rate now
- New Zerg unit added - Infested Shadow
New Unit preview:
Infested Shadow is a Zerg creature built in Infested Command Center.
It's spell/abbility isn't added in this release since I don't have an
idea what it should be. Suggestions?
Neverthless,
Stats:
HP: 150
Damage: 15
Armor: 1
Abilities: none right now Screenshots:
NOTE: Th
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Mod is back in development. There are only 2 different things.
1. I have to remember the modding - lol.
2. I am doing this mod alone now - my friend doesn't want to do it anymore.
Plans:
- Custom maps
- Maybe more new units
- No campaign for some time
I hope this short notice brings joy to the fans (if there are any)
Thank you,
Warlord42 (apocalypse4ever)
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Release of StarCraft Apocalypse Beta 0.2! (Also features things in this news!) Download it from the Downloads section in Site menu!
NEWS:
And another new unit comes alive in our mod for the Terran. Name: Terran Scientist Rank: Private
Stats: HP: 75 Attack: None Armor: 0
Short description: It is a ground unit that can be built in Terran Covert Ops. It is a detector. Good to have a few in defense or offense forces.
Screenshots:
Other minor changes:
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This is the first beta of StarCraft Apocalypse released.
Includes:
- all the things that were mentioned in mod's updates. (excluding campaign)
Well, it isn't pretty unique right now, but just wait for me to learn a few tricks and then will the fun start!
You can download it from the Downloads in the site menu!
Stay Tuned and enjoy!
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I decided to tell you my plans and show you a video with some ingame tweaks.
Well, first my plans: 1. I have decided to remove the population restrictions. I hope this makes you like this mod more. I always wanted to make an army full of Ultralisks and destroy the opponent. This will soon be doable. 2. I have added a Venom attack for the Zerg Defiler and a Psi Assault attack for the Protoss High Templar. This feature was actually cut from the game. For now, they are matched. 3. I will make some other ingame tweaks that bother me. Hitpoints change, damage, etc. Now the video to show you! Sorry for the sound in the beggining of the video.
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Me and my friend talked about this and we agreed that we will continue to work on this mod.
Update of the progress:Maps: 5/100 (Formated the drive and lost 5 maps. Maps on hold. We are first gonna make the campaigns.
Campaign: 8/9 Zerg missions (Finished soon!) 0 Terran missions (not started) 1 Protoss mission (not completed)
Things in game: Got some ideas from someone from our old forum. Half of them are going to be made. If you have ideas, please tell us!This is the update of a progress.
I will post more screenshots soon.
Do you want beta??? Then tell us!
We are working hard on this, so stay tuned for more updates and have a nice week!
Thanks for your tim
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